The Elder Scrolls Online Maps
Hello TESO Fans! Welcome to The Elders Scrolls Online Maps site.
Currently it contains all the information that I was able to gather about TESO during a few months after its release in 2014. I know that's not much and a lot of data is missing, but I hope that at least some of the information I was able to collect will be useful for you.
So you can find here maps of many zones available in the game, containing some details and information that in my opinion can be helpful during the game. The most important ones are locations of skyshards and lore books.
Currently this site is no longer updated but it is possible that in not so distant future it will change. And in the meantime have fun while playing The Elder Scrolls Online - Tamriel Unlimited.
The Elder Scrolls Online Game info
Genre: MMORPG, open world
Developer: ZeniMax Online Studios
Publisher: Bethesda Softworks
Release date: 4 April 2014 for PC & Mac, 9 June 2015 for PS4 and Xbox One
Languages: english, german, french
Platforms: PC, PS4, XBOX ONE
Official website: http://elderscrollsonline.com/
The Elder Scrolls Online is a massively multiplayer role-playing video game set in the continent of Tamriel and feature a storyline indirectly connected with the other TES games. The game is set a millennium before the events of The Elder Scrolls V: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion. Most of the continent of Tamriel is playable in the game, although some areas are locked off for expansion content. Players have the opportunity to join any of the three factions warring over the throne of the Emperor of Tamriel.
The Daggerfall Covenant is formed by the three races of northwest Tamriel, united by High King Emeric to fulfill a common goal and take back the Ruby Throne.
Breton- Bretons are the human descendants who hail from the province of High Rock.
Redguard- Redguards are a race of humans that hail from the province of Hammerfell.
Orc- Orcs (The Orsimer) are considered to be the barbarian people and are from the mountainous regions of western Tamriel.
The Ebonheart Pact is the most unlikely of the three alliances. The Nords and Dark Elves have a long history of conflict, and the Argonians were enslaved by the Dark Elves for thousands of years.
Nord- Nords are race of humans from the province of Skyrim.
Dark Elf- Dark Elves (The Dunmer) are the dark skinned elves originally from the provice of Morrowind.
Argonian- Argonians are a race of reptilian creatures native to the Black Marsh region of Tamriel.
When word reached the High Elves of Summerset that the Imperial City had fallen under the control of the human supporters of Molag Bal, the Aldmeri Dominion was formed. The High Elves reached out to the neighboring races of Wood Elves and Khajiit with a plea that their combined forces might prevent the younger races of Tamriel from bringing disaster to the world, as they had so many times in the past.
High Elf- High Elves (The Altmer) are a race of elves that hail from the Summerset Isle.
Wood Elf- Wood Elves (Bosmer) hail from the province of Valenwood.
Khajiit- Khajiit are one of the beast races which inhabit the continent of Tamriel and hail from the province of Elsweyr.
Player vs Player combat (PvP)will be available after reaching level 10.
Combat in Cyrodiilwill revolve around the capturing of Keeps and its surrounding buildings. It is designed for 10-15 players to take a keep, 10 for an outpost, and 4-6 for a support structure such as a farm or lumber mill.
Siege weaponswill not only be in the game, but will be craftable and customisable.
Fast travelingwill be available through unlocked Wayshrines.
Fast traveling in Cyrodiilwill be different from the rest of the game. Instead of the Wayshrines, players will travel to the keeps that they control but other than those currently under attack.
Mountswill also be included.
- Crouching (sneaking) will use stamina, as will sprinting and blocking.
Mundus Stoneswill be used to give characters special abilities.
Classeswill be used. Classes will only define the special abilities of the characters, not the weapon choices.
- One of the major Skills will be
Synergy. Synergy abilities are those that naturally blend players' abilities together to bring down tougher enemies.
Only 5 Abilitieswill be available at once, however these can be changed.
Abilities can be leveledup to become more powerful the more they are used.
6 Skillscan be used at any one time. The first two are weapons skills, the next three are class skills, the final skill is the Ultimate Ability.
- A list of
wieldable abilitiesso far includes: Two-Hander, One-Hand and Shield, Dual Wield, Bow, Fire Staff, Ice Staff, Lightning Staff, Heal Staff, or One-Hand and Rune.
- There are a total of eight ranks for increased character
- Players will be rewarded for successfully attacking, blocking and dodging through the
"Finesse" system. Once significant finesse points are earned, players are able to use a designated Finesse attack, called
Ultimate Abilities, which level up the more it is used. Ultimate Abilities are Class-based, meaning that each class will have different Ultimate Abilities.
- Players will be able to own
a pet, which they can use in combat.
Craftingelements can be done in cities as well as in the wilderness.
Daedric Artifactswill exist in the game, and will be tied to the Fighters Guild storyline.
Alliance Points: An Alternative advancement system, with 23 ranks at launch. A
"lifetime alliance point tally", each rank will give a new title and alliance icon. Similar to faction ranks in Morrowind and Oblivion.
Guildswill exist in the game. Players will get advanced information regarding a keep if it is controlled by their Guild.
- Guilds will be specific to a Faction's campaign.
Morality and Criminalitywill be added to the game after launch.
Emoteswill be available, as will flags for the megaserver to group players in.
Dragon Templeswill be in the game.
Daedric Ruinsare confirmed to be appearing in the game.
Time-travelwill be featured in the game. In one example, the player puts on some old armor and is put in the owner's role, participating in a battle of long ago.
Public Dungeonswill be instanced. That is to say, once you reach Level 50, new areas of the dungeon will open up, and you will be able to see the results of your actions previously in that dungeon. These are known as
Amazing voice castyou'll hear in ESO - John Cleese, Bill Nighy, Kate Beckinsale, Alfred Molina, Lynda Carter, Michael Gambon, Malcolm McDowell, Peter Stormare, Jim Ward, Jennifer Hale, Kevin Michael Richardson.