(3) Set: The radius of your totems that affect friendly targets is increased to 30 yd.
(5) Set: After casting your Healing Wave or Healing Surge spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell.
(8) Set: Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 80%, and the spell will jump to up to two additional targets.