(2) Set: Reduces cooldown on your Evocation by 1 minute.
(4) Set: Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by $28770s for 30 seconds.
(6) Set: Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
(8) Set: Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.