The Witcher 3: Wild Hunt Atlas

Main Story, Act II The Witcher 3: Wild Hunt Quests

List of main story Act II quests in The Witcher 3: Wild Hunt, sorted by the order in which they usually are started.

The number in parentheses placed after the quest's title is recommended (by devs) level at which you should perform quest's tasks. Marker (-) means quest has no recommended level.

Main questUgly Baby (19)

Geralt knew Uma currently resided at Crow's Perch. The baron's bandits, hungry for a bit of unrefined entertainment, had made Uma their jester. Geralt knew he would have to put an end to this farce, take the unfortunate being from Velen and, with Yennefer's help, try to lift the curse that held him.

- Tell the baron's sergeant you want to take Uma.

- Tell the person minding the stables that you are taking Uma.

- Collect Uma.

- Help Yennefer fix the megascope. - New quest - Disturbance (-).

- Talk to Lambert about journeying to the Circle of Elements. - New quest - The Final Trial (19).

- Find Eskel and help him hunt the forktail. - New quest - To Bait a Forktail... (19).

- Spent the evening with the other witchers. - New quest - No Place Like Home (19).

- Remove the curse afflicting Uma. - New quest - Va Fail, Elaine (19).

Quest completed. New quests - The Isle of Mists (22), Brothers In Arms: Novigrad (22), Brothers In Arms: Skellige (22), Brothers In Arms: Velen (22) and Brothers In Arms: Nilfgaard (22).

Main questDisturbance (-)

Vesemir told Geralt that Yennefer had set up her trusty megascope as soon as she arrived at Kaer Morhen, but could not get it to function for the life of her. This news greatly troubled the witcher. If Yennefer was planning to use her megascope, that meant a conversation with other sorceresses was in the works - and that in turn meant scheming, politics and other things Geralt truly could not stand.

- Find and help Yennefer.

- Find the source of the magical disturbance using the potestaquisitor. - Look for chests next to Vesemir and Uma.

- Let Yennefer know you removed the source of the disturbance.

Quest completed.

Main questThe Final Trial (19)

The task of preparing the phylactery fell to Lambert, to his great dissatisfaction. His discontent came as no surprise to me when I learned of it - Lambert was not the most obliging of fellows, and Yennefer, well, let us just say she was not his favorite individual. Nevertheless, Lambert agreed to do the job, and Geralt felt he had no choice but to accompany him.

- Find Lambert.

- Return to Lambert when you're ready.

- Follow Lambert.

- Find the boat.

- Kill the drowners.

- Kill the water hag.

- Get in the boat.

- Sail across the lake with Lambert.

- Check where the boy's voice is coming from.

- Kill the foglets.

- Enter the cave.

- Go through the cave.

- Kill Old Speartip. - You can skip him.

- Get to the Circle of Elements. - You can kill trolls or talk to them.

- Seek shelter in the tunnel.

- Get past the blockage.

- Put the phylactery on the altar.

- Light the torches around the altar.

Quest completed.

Main questTo Bait a Forktail... (19)

Yennefer asked - or rather, if I am to be completely honest with you, dear reader, ordered - Geralt to help Eskel hunt a forktail. The sorceress needed ingredients from this dangerous beast's body and clearly thought two witchers would get the job done sooner than one. Geralt thus set out to track the monster - but first, he had to find Eskel.

- Search for Eskel's tracks near the entrance to Kaer Morhen using your Witcher Senses.

- Follow the tracks left by Eskel's horse using your Witcher Senses.

- Examine the area around Eskel's horse for tracks using your Witcher Senses.

- Follow Eskel's tracks using your Witcher Senses.

- Look around for more tracks left by Eskel using your Witcher Senses.

- Follow the smell using your Witcher Senses.

- Follow Eskel's footprints using your Witcher Senses.

- Fight the forktail.

- Chase the forktail.

- Follow the forktail's blood trail using your Witcher Senses.

- Find and kill the forktail.

- Return to Kaer Morhen.

- Beat Eskel back to Kaer Morhen.

Quest completed.

Main questNo Place Like Home (19)

Once Geralt had helped both Lambert and Eskel, Yennefer was ready to lift Uma's curse. Yet in a surprise twist, Vesemir demanded they wait. The old witcher wanted to try his own, less risky method before the sorceress went about her invasive business. The others all bowed to his seniority and wisdom and let him take Uma to treat as he wished - leaving them with an unexpectedly free evening to fill. Eskel timidly suggested they spend this time productively, but this suggestion lost out to a more attractive alternative - a night of drink and camaraderie.

- Proceed to Kaer Morhen's main hall.

- Return to the witchers. - Play cards, you can win - Card: Triss Merigold.

- Find Eskel using your Witcher Senses.

- Examine the source of the noise.

- Search Yennefer's trunks.

- Put on Yennefer's trousers.

Quest completed. Party is over! ;-)

Main questVa Fail, Elaine (19)

Traveling via Geralt's most beloved means of transport, teleportation, Yennefer reached Kaer Morhen first - and immediately started bossing everyone around. Not only did she divvy out chores to the witchers like a schoolmarm whipping lazy pupils into order, she also refused to reveal any details of her plans. Though Geralt was not exactly charmed by this behavior, he knew he had to help her - for Ciri's sake.

- Gather the necessary ingredients and brew the Decoctions of the Grasses.

- Brew the Decotions of the Grasses.

- Bring Yennefer the potions.

Quest completed.

Main questBrothers In Arms: Velen (22)

The one person in Velen who could help Geralt battle the Wild Hunt was Keira Metz. The witcher hoped their longstanding relationship and the sorceress' concern for the fate of the world would incline her to take part in the battle.

- Talk to Keira Metz.

- Help Keira take care of her business in Velen.

Quest completed.

Main questBrothers In Arms: Novigrad (22)

A direct fight against Eredin and the Wild Hunt had become inevitable, and Geralt knew he could never defeat them alone. He thus decided to seek out allies - and his first steps took him to Novigrad.

- Talk to Triss.

- Help Triss finish what she has to do in Novigrad.

- Talk to Zoltan.

- Talk to Roche.

- Talk to Dijkstra.

Quest completed.

Main questBrothers In Arms: Skellige (22)

Nowhere in the world can one find warriors braver than those born in Skellige, and thus Geralt set off to those isles in his hunt for allies to stand with him against the Wild Hunt.

- Talk to Crach. - You can find him in Kaer Trolde Keep on Ard Skellig or in Gedyneith during Coronation quest. He won't come to Kaer Morhen but he will give you a family heirloom. - sword Winter's Blade.

- Talk to Ermion. - You can find him in Kaer Trolde Keep on Ard Skellig or in Gedyneith during Coronation quest (could be inside the cave under the tree). He agrees to join you in Kaer Morhen.

- Help Cerys unravel the riddle of Udalryk's madness. - Complete Possession (17) quest.

- Help Hjalmar with his expedition to kill the giant of Undvik. - Complete The Lord of Undvik (17) quest.

- Help resolve the matter of the succession to the Skellige throne. - Complete King's Gambit (18) and Coronation (18) quests.

- Talk to Cerys. - To reach her to request her help you need to help her or Hjalmar during King's Gambit (18) quest. Whether she become the queen or not, she has important duties to attend to and can't help you in Kaer Morhen.

- Talk to Hjalmar - To reach him to request his help you need to help him or Cerys during King's Gambit (18) quest. Whether he become the king or not, he will join you in Kaer Morhen.

Main questBrothers In Arms: Nilfgaard (22)

Geralt realized the fight against Eredin and his soldiers would most likely be the most difficult challenge he had ever faced. In addition, the stakes were higher than ever before - this time he was not fighting for his own life, but for that of Ciri and, by extension, the entire world. Since extraordinary circumstances call for extraordinary measures, the witcher decided to swallow his pride and go to the emperor of Nilfgaard for help.

- Talk to Emhyr var Emeris. - You can find him in Royal Palace in Vizima but no matter what you do, he won't help you.

Quest completed.

Main questThe Isle of Mists (22)

After a long search Geralt was at last a step from his goal. Avallac'h had hid Ciri from the Hunt on the magical Isle of Mists, which could only be reached if fate deemed one worthy - or by following a magic firefly, which was decidedly the easier option. Geralt thus readied himself to sail to the isle and bring back Ciri.

- Go to Skellige.

- Talk to friends who could help defeat the Hunt and ask them to join your fight.

- Get on a boat.

- Travel to the Isle of Mists.

- Follow the firefly.

- Check what's in the hut.

- Look for Ivo in the cave.

- Look for Gaspard near the lighthouse.

- Look for Ferenc along the coast.

- Bring Gaspard to the hut.

- Wake Gaspard up.

- Return to the hut.

quest completed. Get ready for a lot of story telling and then new quest - The Battle of Kaer Morhen (24).

Main questThe Battle of Kaer Morhen (24)

Geralt and Ciri had no choice but to teleport away from the Isle of Mists when the Wild Hunt threatened to attack. Since Eredin could trace where Ciri traveled to with her abilities, the duo did not so much flee the Hunt as buy a few precious minutes of time. Ciri took Geralt home, to Kaer Morhen, where the group of friends the witcher had gathered waited to defend Ciri to their last breath. They spared a few seconds for a tearful reunion - then began preparations to repel the Hunt's attack.

- Enter Kaer Morhen keep and begin the council.

- Exit the keep and join Lambert when you're ready to face the Wild Hunt.

- Use dimeritium bombs or the Yrden Sign to close the Hunt's portals and stop their attack on Kaer Morhen.

- Kill the Wild Hunt warriors near the left portal in the forest.

- Kill the Wild Hunt warriors near the center portal in the forest.

- Kill the Wild Hunt warriors near the right portal in the forest.

- Run to Triss's aid on the battlements. - As Ciri.

- Defeat the warriors threatening Triss. - As Ciri.

- Return to Kaer Morhen.

- Close the main gate.

- Retreat to the middle courtyard.

- Defeat your opponents and retreat behind the main gate.

- Get to Triss.

- Help Triss fight the Hunt's warriors.

- Defeat Caranthir's warriors. - As Ciri.

- Open the gate to Kaer Morhen's inner courtyard. - As Ciri.

- (Optional) Equip yourself with dimeritium bombs from Vesemir's supplies.

- Use dimeritium bombs or the Yrden Sign to close the Hunt's portals and stop their attack on Kaer Morhen.

- Help Triss fight the Wild Hunt by the gate to the inner courtyard.

A lot of story telling again. Quest completed. New quest - Blood on the Battlefield (20).

Go to Main Story, Act III